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-
- ----------------------------------------------------------------------------
- - NoiseTracker V1.1 - An improved version of MnemoTroN's Soundtracker V2.3 -
- - Made by Mahoney & Kaktus - Northstar & Silents in July - August 1989 -
- ----------------------------------------------------------------------------
-
- - This tracker is non-polluting -
-
- Text by Mahoney ...
-
- Since I'm so tired of the old ST-instructions, I'll just short take my part
- of the improvements here. If you're not into how to use the Soundtracker, read
- the old V2.3 instructions,
-
- Here's a short list of what I've done ... (V1.0)
-
- * Removed the Format Disk-option (It wasn't reliable)
- * Inserted Load Sample-function (good if haven't done a PLST!)
- * Corrected the replayroutine (now works with all instruments)
- * An IFF-handler routine (should take damaged IFFs, too)
- * Improved inputhandler.
- * Reinserted song-pack on/off (I used it in the Sounds of Gnome)
- * Possibility to change the Module-directory.
- * Change instrument with the numeric-pad.
- * Play/Patt/Stop/Edit/Rec from the keyboard.
- * Simple transpose-function.
- * Two new song-commands (tone-portamento & vibrato)
- * Great PLST-screen with simple searchroutine.
- * Now you can change PLST in the tracker.
- * Change Pattern & Position from the keyboard.
- * Sounds looped just like in Audiomaster & Sound FX.
- * Modulelength & free chipmem displayed.
- * All known bugs corrected.
-
- NoiseTrackerV1.1 improvements:
-
- * Safer loadingroutines.
- * Restart pointer for your song.
- * Removed Use Pset. (use the PLST-screen instead)
- * Debugged IFF-handler.
- * Safer memoryhandler.
-
- -----------------------------------------
- - The keyboard. -
- -----------------------------------------
-
- Esc - Exits DiskOp & PLST
- F1 - Chooses low octaves
- F2 - Chooses high octave
- shift + F3 - Cut voice to buffer
- shift + F4 - Copy voice to buffer
- shift + F5 - Paste voice from buffer
- alt + F3 - Cut whole pattern to buffer
- alt + F4 - Copy whole pattern to buffer
- alt + F5 - Paste pattern from buffer
- F6 - Go to patternposition 0
- F7 - Go to patternposition 16
- F8 - Go to patternposition 32
- F9 - Go to patternposition 48
- F10 - Go to patternposition 63
-
- Help - Go/exit PLST
- Space - Toggle between Stop/Edit-mode
- right Amiga - Play Pattern
- right Alt - Play Song
- right Shift - Record
-
- alt + cursor right - increase pattern-number
- alt + cursor left - decrease pattern-number
- shift + cursor right - increase song-position
- shift + cursor left - decrease song-position
-
- shift + Tab - Transpose selected instrument in voice one halfnote up.
- shift + Ctrl - Transpose selected instrument in voice one halfnote down.
- alt + Tab - Transpose selected instrument in pattern one halfnote up.
- alt + Ctrl - Transpose selected instrument in pattern one halfnote down.
-
- Caps Lock - ????????? (Haha!)
-
- * Numeric pad:
- 0 - Select instrument $0
- upper row - Select instrument $1-$4
- 2nd row - Select instrument $5-$8
- 3rd row - Select instrument $9-$c
- 4th row - Select instrument $d-$10
- Enter (still on the numeric) + the other keys selects instruments $10-$1f
-
- -----------------------------------------
- * Restart-pointer - This is the position where the song will restart when
- the tune is finished.As simple as that ...
-
- * New inputroutine - This routine should work like any text-processor,and
- not, like before, clear the whole row and let you
- retype it again to edit.You can use the cursor left/right,backspace and
- delete. By pressing the right button, you'll clear the row.
-
- * Corrected Loop-values - All since the very first Soundtracker by K.O.
- there has been a bug in the replay-routine.
- (both in the tracker and the replay) The tracker calculated the loopstart
- in bytes, and not in words as it's written into the instrument-list. All
- this means that in the later Soundtrackers, you couldn't loop the whole
- sample. To use your old loop-values (from ANY other tracker) you should
- divide your Repeat-value by 2. (fex. $07e0/2 = $03f0) If you want to save
- memory,decrease the length of your looped sample until it stops.This will
- save only the used part of the sample in the module.
-
- * PLST-screen - You enter this screen either by pressing the PLST-button,
- or by pressing the Help-key. Here you've got the number of
- samples currently in the preset-list,a load PLST-button, an exit-button,
- three search-disks and a mountlist-button. By pressing the mount-button,
- you'll get a preset-list with only those disk(s) mounted. You can also
- type the disknumber yourself. Then, simply press your sample to load it
- into the current instrument.
-
- * Disk Operation - Here you've got the old familiar Load/Save/Del song and
- module + Save sample.The new is the Load sample-option,
- the reinserted Pack on/off and the module-directory. To change the
- moduledir, just press it and type the new dir. Be sure to have either a :
- after a diskname, or a / after a directory, fex DF0:
- Only modules with the prefix 'mod.' can be loaded, to prevent you from
- trying to load something else that isn't a module. Do also note that you
- can't edit anything while in DiskOp. Do NOT have two ST-00 in your drives
- simultaneous,because that will confuse your computer.
-
- * Song-commands -
-
- Here you've got them:
-
- 0 - arpeggio
- 1 - portamento up
- 2 - portamento down
- 3 - Tone-portamento
- 4 - Vibrato
- A - Slide volume
- B - Position jump
- C - Set volume
- D - Pattern break
- E - Set filter (keep the led off, please!)
- F - Set speed (now up to $1F)
-
- $0 Arpeggio - $0 + second halfnote-add + third halfnote-add
- This command will produce a one-channel chord. No comments.
- C-3 00037 produces a minor-chord
- C-3 00047 produces a major-chord
-
- $1 Portamento up - $1 + portamentospeed
- This commans slides the pitch up.
- C-3 00103 1 is the command, 3 is the speed.
-
- $2 Portamento down - $2 + portamentospeed
- This command slides the pitch down.
- C-3 00203 2 is the command, 3 is the speed.
-
- $3 Tone-portamento - destination-note + $3 + speed
- This will automatically slide from the old note to the new. To keep on
- sliding, just select the command 3. Try it out yourself, and I'm
- sure you'll understand a little bit better.
- C-3 00305 C-3 is the note to slide to, 3 the command and 5 the speed.
-
- $4 Vibrato - $4 + vibratospeed + vibratosize
- C-3 00481 4 is the command, 8 is the speed of the vibrato and 1 is the
- size of the vibrato.
- To keep on vibratoing (?) just select the command 4.
-
- $A Volume-slide - $A + upslidespeed + downslidespeed
- C-3 00A05 5 is the speed to turn down the volume
- C-3 00A40 4 is the speed to slide it up.
-
- $B Position-jump - $B + song-position to continue at
- C-3 00B01 1 is the place to restart the song at.
- This command will also perform a pattern-break.
-
- $C Set volume - $C + new volume
- Well, this old familiar command will set the current volume to your
- own selected. The highest volume is $40. All volumes are represented
- in hex. (Programmers do it in hex, you know!)
- C-3 00C10 C is the command, 10 is the volume.
-
- $D Pattern-break - $D + nothing
- Sure simple, this magic thing will end your pattern and go on with the
- next one.
- C-3 00D00 D in the command, all others are a waste of memory.
-
- $E Set filter - $E + filter-status
- This command jerks around with the sound-filter on some A500 + A2000.
- All other Amiga-users should keep out of playing around with it.
- C-3 00E01 disconnects filter (turns LED off)
- C-3 00E00 connects filter (turns LED on) * please keep LED off!
-
- $F Set speed - $F + speed
- This will change the speed of your tune. (how fast your patterns will
- roll ...) Speeds from $01 - $1f are allowed.
- C-3 00F07 sets speed to 7
-
-
- * Replay-source -
- -----------------------------------------
-
- On this disk you should find a file called "NoiseReplay.s". That is just
- as you suspected, a little neat source to play your home-made tunes. Simply
- read it into your favorite Seka, read your module to the label "mt_data",
- call the sub-routine "mt_init" first and then to "mt_music" every frame.
- When you exit your demo, call the routine "mt_end" to stop the sound.
- This replay-routine is not interrupt-driven.
- Use only the right replay to the right NoiseTracker. ReplayV1.1 will not work
- properly with tunes saved with V1.0,and ReplayV1.0 won't go with TrackerV1.1
- Tunes can only be converted from V1.0 to V1.1 and not back again.
-
- * Comments -
-
- This tracker took about four weeks to complete. And the improvements from V1.0
- to V1.1 took exactly 4 hours. We really hope you like it. Anyway, the best
- thank you can give us is by using our tracker. If you have something VERY
- importany to tell us, write to a swapper in NorthStar and beg for our adress.
- Otherwise, get our musicdisk II, Sounds of Gnome, and you'll find it there.
- Note that we do not swap anything (not even our own productions). We don't
- want to spend all our money on stamps. If you want some of our latest things,
- swap with NorthStar and NOT with us.
-
- Signed - Mahoney & Kaktus/HallonSoft 1989
-
-